Scene Design
So much about a show’s themes and journey can be communicated through the set design. I am comfortable using manual drafting techniques and VectorWorks for computer-assisted drafting. I also can construct model sets for visualizing the set.
Everybody by Branden Jacob-Jenkins.
For my scene design class at Mt. Hood Community College (TA211), our final project was to propose a scene design for the modernized retelling of the medieval morality play Everyman. In Branden Jacob-Jenkins play Everybody, the role of chance is pivotal to the storytelling—actors roles are decided by a live lottery for the audience. To capture the feeling of assigned roles and probability, I designed a set utilizing tabletop roleplaying imagery.
I drafted the ground plan and section view utilizing VectorWorks. The base drawings of the studio theatre were provided by the technical director, Daryl Harrison-Carson.
Otherworldly Circus Cavern.
For my scene design class (TA211), we were assigned a project to design a model set utilizing amorphous shapes. I designed an otherworldly cavern for a contemporary circus show. Contemporary circus shows involve lots of acrobatics, contortion, and aerial arts which requires substantial floor space, so I designed a scene with ample negative space and flat flooring. Mold blooms were created on the floor by spattering paint and patting with paper towels. The cairns would support performer weight, possibly serving as contortion tables, while also being movable. The tentacle-vines are decorative, but could also be replaced with aerial apparatuses in the hypothetical circus production.